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Field Researcher
Original Poster
#1 Old 9th Feb 2007 at 10:33 PM
Default Resizing a multi tile object
I am trying to resize the Knight statue to make it able to be placed on tables,
I have scaled it down to size...but it still is a multi tile obect...need to make it single tile object and have the ability to be placed on counters, tables, etc.
How is this done?

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ead425
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Retired Duck
retired moderator
#2 Old 9th Feb 2007 at 11:13 PM
For that particular object, the best option is to clone a table sized object with all the characteristics you want, then just import the smaller version of the knight mesh into that package. It uses a slightly unusual way of creating the tiles, so it's not as easy as it normall is.

You should probably set it up as a repository object against the original knight package too if you want it to share all the same textures.
Field Researcher
Original Poster
#3 Old 10th Feb 2007 at 1:44 PM
Thank you Echo, after I posted this I thought of that. Should probably try the repository method, but haven't masterd it yet. Thank you again.

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God Bless
ead425
Field Researcher
Original Poster
#4 Old 10th Feb 2007 at 10:49 PM
Default Thank you
Again, thank you Echo. cloned it with the lamp. However still haven't quite grasped the respository tutorial so it can be recolored on it's own. Here's a picture of the Small Knight Statue
Screenshots

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God Bless
ead425
Retired Duck
retired moderator
#5 Old 11th Feb 2007 at 12:39 AM
Very cute, well done.
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