#1
2nd Nov 2013 at 8:35 PM
Last edited by justJones : 8th Feb 2014 at
4:08 PM.
Hidden Children Challenge
A married couple was horrified at the world and decided to hide their children (and maybe some others) from anything outside.
Start off by creating two Sims with any traits, but these traits are recommended:
Family-Oriented, Nurturing, Neat, Technophobe, Natural Cook
The sims must be a married couple. Any gender is fine, as you can have children through adoption, kidnapping, or pregnancy. Delete the school. Now it's time to have some kids! You can either adopt or give birth to them, or "kidnap" babies/toddlers by using the "add to active household" cheat. (Type ctrl-shift-c, then type testingcheatsenabled true, then shift-click on the toddler you want to kidnap. The option should be there.) Then, build a basement under a normal-looking house. You may use money cheats. To get the adults into the basement but not let the kids out, you may either use a teleportation cheat or build a room around the staircase to the basement, and make the adults the only ones able to enter the door. Keep the kids in a perfectly safe little world. No TV, computer, or books allowed! That introduces the kids to the outside world.
You must make the traits of the kids ones of innocence and perfection. You have to teach the toddlers toddler skills and have a perfect pregnancy to do this (you may not change their traits). Since the kids/teens are unable to go to school and it will randomize the traits, to use cheats and change a randomly-generated trait, you must do certain things.
For you to be able to change a child's trait: Make them best friends with everyone on the household, and make sure they master 1 skill.
For you to be able to change a teen's trait: Make them master 2 skills.
To change a kidnapped toddler's trait: Age them up to a child with ALL toddler skills mastered, this includes xylophone and peg box.
The first child who ages up into a young adult has to have their innocence stolen. They are finally allowed upstairs, and they must marry someone and continue their parent's deeds.
Everyone else stays in their little world forever. They must become a young adult with the following traits: Good, Never Nude, Friendly, Perfectionist, and Childish.
When you have created 12 adults with these traits, you win.
If anyone except the first young adult leaves the basement, you lose. If someone ages up without the proper traits, you lose. If someone from outside who is NOT the person your first young adult chose to marry talks to your innocent kids, you lose. This includes the babysitter.
Questions, comments? Reply!