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Ghosts Leaving Lot Fix, Graveyard and Other

SCREENSHOTS
928 Downloads 86 Thanks  Thanks 24 Favourited 4,101 Views
Uploaded: 20th Jan 2024 at 1:34 PM
Updated: 4th Feb 2024 at 4:29 PM
Update 02/04/2024
If you're experiencing more than an occasional ghost leaving their lot to go haunt elsewhere, I've added a second file that may work better for you. It is GhostsLeavingLotFix_VERSION2
I combined the following ITUNs:
GoToVirtualHome_Sim 0x77C6C3FA2FA3F668 and GoToVirtualHomeInternal_Sim 0x41C8129484F36417

Use only one version at a time!
Remember to check for conflicts and delete your scriptCache.package file when adding/removing mods.

Original Text
Ghosts in Cars, Getting Coffee, or whatever they're off to do at night and into the wee hours of the morning. They've been leaving lots in cars since I don't know exactly when, but it's been years.

This mod should stop ghosts from leaving lots that hold their gravestones and urns. This includes graveyards, other community lots, and residential lots.
Note: I have found that occasionally a ghost will leave the lot to haunt elsewhere, this has been a rare occurrence in my games.

*This mod does not affect world resident ghosts (such as those found in Moonlight Falls, Aurora Skies, Isla Paradiso).

What I've done:
*Modified the Go To Virtual Home ITUN taken from the GameplayData.package by disallowing autonomous go to virtual home for ghosts (buried dead). The occult restriction (ghost-0x080) was added and set to exclusive.

*Successfully tested this mod in Sunset Valley, Riverview, Barnacle Bay, Sunlit Tides, and Aurora Skies.

Conflicts:
This mod will conflict with any mod that uses -GoToVirtualHome_Sim ITUN 0x77C6C3FA2FA3F668

Compatibility:
This mod is Base Game compatible, made with patch 1.67
Extract the file and add it to your Mods > Packages folder.

Special thanks to:
*The many modders who share their knowledge by way of tutorials, and modding discussion.
*Peter Jones for S3PE