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I've figured it out!!
Hey guys!
I compared the difference between Fish Trap and other object.
I found editing
PlacementFlagsHigh from 0 to 60, allow objects placing ON the ocean.
and here is my thoughts, correct me if I'm wrong.
This screenshot is two model of Fish Trap
that would switch when player moved Fish Trap.
When player placing Fish Trap on land, model of Fish Trap will turn into the right model of this picture; placing in water will turn into the left model that make Fish Trap looks like in the water.
Those objects which are allow to place in ocean doesn't really in the ocean (such as Fish Trap and Water Scooter), they actually placing ON the ocean surface.
Even now I can placing my seaweed on the ocean, it look so weird...
Now I have
new problem about adding more meshes and making them auto switch when location change.
I hope this thread will help those who have same problem as me.