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Makes sense, Inge, but there's a frameless EA glasses that don't have the dark bottom of the lenses so that's not it.
What I found makes NO sense, but what else is new. I fixed it by editing the diffuse and making the black area just underneath the lenses transparent. My guess is that the game blurs the texture so that the black was showing up on the lenses. So try leaving a bigger transparent border in the texture.
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