Is it possible to automatically assign the joints to a custom playable plush ?
Hello ^^
I'm experimenting with creating a custom plush.
It's a Sonic one, and I would like to have it playable like the base game's bear plush, for that, it seem that I need to assign the joints from the original plush to my custom toy.
Is there a way to do that automaticaly with Milkshape or Blender 2.71 ?