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Test Subject
Original Poster
#1 Old 27th Feb 2019 at 8:37 PM
Default Using ts4script to modify contents of package file resources
Hi,
so recently everything needs to be updated and I thought it's time to update my mods
Then I realized one of them is getting pretty bloated with mostly useless stuff that's inseparable from other things

Basically my question is - can ts4script mods modify certain contents of Object Catalog resources in .packages or are they only limited to xmls and such ?
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Deceased
#2 Old 2nd Mar 2019 at 6:51 AM
Script mods can read some of the binary resources of the game (not sure about COBJ resources), but cannot alter them.
Test Subject
Original Poster
#3 Old 2nd Mar 2019 at 9:27 AM
Quote: Originally posted by scumbumbo
Script mods can read some of the binary resources of the game (not sure about COBJ resources), but cannot alter them.

Thank you want much!
I've spent some time trying to figure it out, but it seems no matter what I did it just doesn't work.
I hope there will be some way to inject info to binary resources, but I guess I can't do too much now.
Thanks again
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