Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!

Alchemy Fix: No more invasion of the spawners

SCREENSHOTS
2,526 Downloads 151 Thanks  Thanks 44 Favourited 16,232 Views
Uploaded: 14th Sep 2019 at 4:22 PM
Updated: 10th Feb 2020 at 4:00 PM
Update February 10th 2020:
Fixed a bug that lead to the Alchemy Skill not progressing when using my new interaction. I had forgotten to include a custom ITUN file. Thanks to martinm and LastFlowers for reporting.


The original EA Research Alchemy interaction adds spawners to the lot the alchemy station is on,which clutters the lot with spawners and insects, gems and metals.

I like to keep the resources in my game controlled. I like it when my Sims actually have to search for resources like metals , insects and gems. So it annoyed me a lot that everytime I would use research Alchemy I had to use MasterController to delete the spawners it caused on my homelot.
This is a custom script that overrides the OBJK of Aleisters Alchemy Station so that is uses my Interaction instead.
Just Plop this in your Packages Folder and the Spawners will stop to haunt you.