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Occult Eyes for Everysim NOW WITH WEREWOLVES!

SCREENSHOTS
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Uploaded: 26th Jun 2019 at 2:29 PM
Updated: 26th Nov 2023 at 8:46 AM
I GOT WEREWOLF EYES TO WORK!!!! I was minding my own business during a small surgical procedure when my brain must have finished running solutions on this problem, because HERE IT IS!!!!!

Some of the others got a light reworking to fix them up as well, some things that fell through the cracks the first time.

If your sims have bug eyes with some werewolf eyes, re-download, because those are exclusively for the werewolf mesh, and I can't fix that, but I did fix them showing up.

Just something I did for myself because I couldn't find it on here, I figured other people might want to benefit from my labor.

All this does is enable the default occult eyes for every occult state (humans, vampires, mermaids, spellcasters, WEREWOLVES and aliens), and every age, from toddler to elder, find them with the rest of the eye colors.

Realm of Magic Note: Aging spellcaster sims with these eyes DOWN in CAS will sometimes cause child sims to have an extra pair of eyeballs, because the mesh doesn't change from the adult to the child, simply unselect the eye color and reselect.

It has come to my attention that this is being advertised as a fix for the Spellcaster Eye Bug, which is okay, but please note that it does NOT fix the child sims color changing eye bug. Using cas.fulleditmode and selecting a normal, non-occult, default eye color SHOULD stop the kids from having color-changing eyes, as it seems to be a bug with eyes that don't have a child-specific mesh or rig. This mod does NOT use a child mesh/rig for spellcasters, because one doesn't seem to exist.

Compatible with other non-default occult eyes but DOES NOT unlock them for all occult states!